![]() Composed by Manami Matsumae, famous for composing the soundtrack of the original Mega Man, each track is a burst of energy that sounds like 80s video game music while still being reminiscent of an intergalactic adventure. This style gives the game its own personality that allows it to pop and stand out from other titles in the eShop. The art style is a nice blend of pixelated artwork and 80s Japanese aesthetics. One of the things I must praise this game for is its fantastic artwork and soundtrack. To do this, you must slam the ball towards your opponent’s crystal while trying to defend your own crystal from your opponent’s attacks. Each battle has a 100-second time limit to either deal the most damage to the opponent’s crystal or to destroy it. Versus mode allows for two people to battle one on one or four people to play in teams of two. Completing the story mode grants access to multiple pieces of art of your chosen character. The story mode is comprised of a few different battles that steadily increase in difficulty. While Ultra Space Battle Brawl has some intriguing characters, accessible controls, and a decent story mode, it simply wears out its welcome far too soon, thanks to shallow mechanics and gameplay that often feels too erratic and random.The game is composed of two modes, story mode and versus mode. There's a lot of love for the 80s and 90s arcade scene on display here in fact, anyone familiar with Ryu's cinematic entrance in Super Street Fighter II will immediately recognize this game's opening.Īrt direction and sound design can only take you so far, however. Its soundtrack, a mix of funkot (Indonesian house music) and 80s synthwave, is eclectic and groovy. Its neon pixel art, inspired by 80s Japanese aesthetics, is colorful, detailed, and bold. If Ultra Space Battle Brawl was judged only on its artistic merits, it would score much higher. Nyammo, a tomboy who destroys Earth infrastructure to make space for homeless cats, is just one of many wild characters you'll meet on your journey across the Milky Way. None of the plotlines are especially riveting, but they're different and weird enough to hold your attention. A story-based campaign, in particular, is a nice addition. Ultimately, Ultra Space Battle Brawl doesn't work as a deep 1v1 fighter, since it's missing deep movesets and combos, and it doesn't exactly work as a simple pick-up-and-play arcade sports game, because of its lack of predictability.ĭespite any mechanical shortcomings, Ultra Space Battle Brawl supports a handful of interesting modes, including a single player campaign, complete with backstories for all ten characters and a bunch of local multiplayer options, among them 1v1, 2v1, and 2v2. It hurts too that it's often difficult to line up precise angled shots or even predict where the ball will go - especially as matches drag on and the ball picks up speed. Yes, there are ten playable characters, each with specific stats informing power, speed, attack range, and attack speed, but a diverse roster doesn't make up for shallow mechanics that lose their novelty after only a few sessions. Ultra Space Battle Brawl - Original Soundtrack Change L:10743266. The problem is that this initial acceSsibility never gives way to a deeper, more rewarding game. Ultra skills include a doppelganger effect, which creates a double of a fighter a swarm of bees, which redirects the ball backwards and a deployable shield that reflects any opposing shots. Each fighter can move around the map vertically and horizontally, swing with the Y button, dash with the B button, and perform a unique "Ultra" skill with A, which can often turn the tide of a match. It's an easy concept to understand, paired with accessible controls. Take two rounds and you've won the match. Subject one to too much punishment and it's round over. Protected by chibi-chicken versions of each fighter, these prisms double as life bars. Along a 2D plane, two fighters (four if you play doubles) smack a ball back and forth, attempting to strike the opponent's prism on the far side. ![]() ![]() Ultra Space Battle Brawl is something like an outer space tennis match played without a net. Despite its hybrid mechanics, interesting soundtrack, and colorful neon pixel art, Ultra Space Battle ends up a shallow, unpredictable arcade action game that's moderately entertaining only in short bursts. While that sounds fun on paper, the premise never makes a successful jump to reality. What's not so obvious from the name is its inventive mixture of mechanics from sports titles and 1v1 fighting games it's essentially Pong crossed with Street Fighter. With a name like Ultra Space Battle Brawl, you know what you're getting: over-the-top competitive action. By Evan Norris, posted on 04 August 2018 / 3,892 Views ![]()
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